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Audio

Audio Showcase

Background music, ambiance sounds, sound effects and more; audio elevates the experience and immersion for players, and therefore I always saw it as an essential part of a game's design.

Taking inspiration from extremely well known sound effects like the iconic "parry" in FromSoftware games, to music that most people alive could sing from memory like the Tetris theme, I have been experimenting with soundtracks, adaptive audio and sound effects as a part of my game design.

A cover of the original I made as a test to learn a bit about old videogame soundtracks.
Sample track of an adaptive music system using Fmod
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